Items
Gems
I added a day-one example only as arithmetic, not as an official income rate. Candy Road's recorded first clear is 150 gems, day 1 of the streak preview is 500, and RELEASE is listed at 1,500 on most code pages. That is about 2,150 before quests. Day 7 of the streak preview is 2,500, and a missed day sends you back to day 1.
| Source | Amount I can cite |
|---|---|
| Stage first clear | 150 gems on two receipts |
| Stage replay | 50 gems on the selector preview |
| Quests | 25, 50 or 75 by quest |
| Daily streak days 1–7 | 500, 600, 700, 800, 900, 1,000, 2,500 |
| Every 5 player levels to 100 | 1,000 gems and 10 trait crystals |
| Summon | 50 gems, or 450 for ten |
| Evolution | 1,000 gems on the recipes I opened |
VIP is described as 20% off summons, which would be 40 and 360. Robux-bought gems do not count toward the held-gems title, according to the titles footnote. I would spend gems on a summon or a shrine before I buy a gem pack.
Sources
- Roblox game page — Official description, snapshot 2026-10-23.
- Screenshot wiki — Independent UI transcription; accessed 2026-10-23, capture version unknown.
Questions
Are gems the same as diamonds?
Code lists sometimes say diamonds for the same reward RELEASE pays in gems. I treat them as one currency unless a screenshot shows two counters.
What is a free gem?
Stage clears, quests, the daily streak and codes. It is not free Robux, and this site has no generator.