Guide

Beginner guide

Checked 2026-10-23. Numbers below name their source.

Candy Kingdom Defense is the Roblox game by Monero Studios. I mapped a first week from the acts that have published wave counts, not from a personal clear of all 25 stages.

Day one I would place Finn ($50, cap 4) and Jake, redeem RELEASE at Jake's Code Corner, and take the daily gem path before rerolling traits. Oh My Glob is a 0.2% displayed trait. Chasing it on day one burns crystals you need later.

A week I can actually source

Resource order I would follow: gems for summons, Enchiridion Pages from Dungeon Train repeats (120 gems and 1 page), trait crystals only after a hero is worth keeping. Juice rerolls the three attribute grades in the Reconditioning Chamber: 1 juice rerolls all, 2 if you lock one. That rule is from the item UI, not a test I ran 100 times.

Official Roblox key art of Finn, BMO and Jake facing zombies
Official art of the starter party.
Tree Fort hub signs for CODES, SUMMON, EVOLVE and CHALLENGES
Tree Fort, where codes, summons, evolution and challenges split.

Sources

  • Roblox game page โ€” Official description, snapshot 2026-10-23.
  • Screenshot wiki โ€” Independent UI transcription; accessed 2026-10-23, capture version unknown.

Questions

Who should I level first?

Finn and Jake have level 1 cards with no trait, and Finn's place cost is $50. I would clear early Candy Kingdom acts with them before spending gems on a Mythic chase.

When do I summon?

A single Treasure Hoard pull is 50 Gems and a ten-pull is 450 on the summon screenshot. I would spend the first gems on a pull only after the stage in front of me is stable.